The update also introduces Action Selectives, a new system for isolating 2D regions on surfaces or in cameras, then applying effects using Flame’s Matchbox shader system. Suggested use cases include touch-ups to an actor’s skin or lips, as shown in the video above. The system, which supplements Flame’s existing point, planar and 3D tracking capabilities, uses 32-bit motion-vector-based technology to track objects that change shape organically through a shot. New features in Flame 2018.3 include Motion Warp tracking within Action, Flame’s compositing toolset. New inside Action: Motion Warp tracking, Action Selectives, support for the Stingray PBS shader The update is the third in eight months since the release of Flame 2018 in February. Autodesk has released Flame 2018.3, the latest version of its compositing and finishing software, adding a new Motion Warp tracking system, a 360-degree VR viewing mode, and better waveform monitoring.
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